Architecture,  Lossy 



This page documents the work of a capstone sequence in the 5th year of a BArch program in which the ambiguity of authorship was foregrounded. Students were asked to design two forms of software. The final outcomes of the work were defined by the interaction between a user and the student-designed software, removing the individual students from direct production of the final products. The first software problem dealt with the design of a plugin for Rhinoceros 3D™.  Students designed and built software applications that engaged topics such as artificial intelligence , color theory and orthographic projection. The second software problem dealt with the design of a web based extended reality application that allowed users to interact with the digital objects generated with the first software package . The student’s work was centered in the design of the interaction between the software and the user. The work that was displayed at the final review was not their own, but rather the product of other individual’s (students, friends, and family) interaction with their software.  Authorship remained ambiguous even at the final review, positioning the design of technology as an integral component to the design of architecture and questioning Architecture’s long-standing myth of sole authorship.
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