about
I am a computational designer and educator. This site contains a selection of work that encapsulates my research and teaching in robotic design, drawing and tool making. Much of my research is centered in translating historic techniques of design and fabrication into contemporary digital technologies. I have researched 17th century stone cutting and translated the techniques into a python program that generated a series of animated drawings. This work was later published in a book entitled Animating Guarini. I have worked with students to translate the design of classical columns, centrally planned churches into tool paths for robotically milled and 3D printed objects. In all cases, the focus is on the research and development of case specific tools that aid in the production of novel and imaginative design solutions. I am currently a faculty member at Woodbury University in Los Angeles, California and I hold a Master's of Architecture from SCI_Arc.
ericson.mark.c@gmail.com